Software Engineer
P.O. Box 7866
Santa Rosa, CA 95407-0866
phone: 707-545-5385
email: quasar@b0b.com
Objectives:
to find new employment in or near Santa Rosa (or tele-commutable)
to master new software development technologies as needed
Skills:
1) object oriented software design and programming
2) software project team management
3) inter-department communications
Recent Technologies:
1) Visual C++, MFC, HTML, learning CGI
2) Microsoft Project, Visual SourceSafe, PVCS Tracker
3) Microsoft Office, Lotus Notes, Visio Professional
Work History:
Brøderbund Software, Novato, CA - July 1995 to present:
(a division of The Learning Company, Inc. since September 1998)
Since November 1998, I've been Lead Engineer for both PrintMaster and The Print Shop, two "competing" products in the home software market. My responsibilities include task estimates and scheduling for a team of 10 programmers (7 staff, 3 contractors). I also provide engineering feedback to producers and others who wish to shape the products, regarding the feasibility of desired features. I continue to write C++ code as time permits.
From May 1998 to November 1998, I was Lead Engineer for The Print Shop 7, a version of the popular consumer product that was abandoned after the TLC merger. I designed a Word-based hypertext format for user interface specifications, and participated in meetings with people from various disciplines to design the product. As engineers were freed from other projects, I assigned tasks to ramp up the engineering effort. I also did some Visual C++ programming as the project gained momentum.
From January 1997 to April 1998, I was Lead Engineer for Web Site Designer, a consumer program that allows WYSIWYG creating of Web pages by "ordinary people". I was part of a 4-person user interface design team that defined the program in detail, and I created the internal MFC-based architecture of the program. I led a team of 3 to 5 programmers. The program was included in The Print Shop 6, and was also marketed separately as ClickArt Web Site Workshop.
From July 1995 to December 1996, I was Lead Engineer for The Print Shop PressWriter, a full-featured desktop publishing program. I developed an extensible MFC framework and led a team of 3 to 5 programmers to completion of the project. I later received the Brøderbund Intellectual Capital Award for this extensible program architecture.
EScan Inc., Santa Rosa, CA - Nov 1992 to July 1995
(EScan has since changed its name to DIT and moved to Rohnert Park, CA)
From January 1994 to July 1995, I was Senior Programmer on EScan's Dental Link for Windows project, written in Microsoft Visual C++. My primary responsibility was the code for imaging (capture, display, TIFF file format, image enhancements) and Dynamic Data Exchange (DDE).
From November 1992 to December 1993, I was Lead Engineer on EScan's Image-to-Text System, a Unix TCP/IP-based LAN used for character recognition and forms processing in insurance companies. I designed and specified most of the software architecture and managed a software team of 8 programmers and 2 test technicians. I also wrote a small X-Windows program in C++ to configure part of the system.
Time Arts Inc., Santa Rosa, CA - October 1985 to October 1992
(Time Arts is no longer in business. They developed "paint" software for artists.)
In 1992, I led the software team for Time Arts' Color Tools, an OS/2 paint program written under contract for IBM. I represented Time Arts in technical committee meetings for IBM's UltiMedia Tools Series.
In 1990 and 1991, I led software teams for multiple paint program projects, including Oasis (for the Macintosh), Creative License (for Silicon Graphics workstations), and Lumena (for DOS). I represented Time Arts on the TIFF Advisory Committee for development of the TIFF 6.0 standard image file format. I also continued to write code for Lumena as time permitted.
From 1988 through 1990, I wrote C and assembly code for Lumena, a high-end MS-DOS paint program. My responsibilities included color printer drivers, TIFF file I/O and memory management.
From 1985 through 1987, I wrote and maintained Forth and assembly code for Lumena 8, one of the first 256 color paint programs on the IBM PC. As Forth language programming was being phased out, I developed an interface to allow Forth to call libraries written in C. I enhanced the in-house Forth engine to work with plain text source files instead of cumbersome Forth BLOCK files.
I was also Time Arts' resident modem expert. I configured and ran the Time Arts BBS, first using Fido and later with my own BBS software called b0badel (based on the public domain Citadel source code). Time Arts BBS provided online software updates and technical support for customers.
Mesa Engineering, Petaluma, CA - Aug 1980 to Oct 1985
This was not an engineering job. I built and tested vacuum tube amplifiers for electric guitar and bass, in a factory environment.
References (former managers):
Lori Samuels, formerly with Brøderbund Software, Inc.
phone: 650-349-4918
email:
lorisamuels@hotmail.com
Scott Gross, formerly with Time Arts, Inc.
phone: 408-261-3613 fax: 408-261-3628
email:
sgross@photron.com
Hobbies:
I play the pedal steel guitar, currently with
The Country All-Stars. I also play Hawaiian steel guitar and dabble in computer-generated music.
My
Steel Guitar Forum web site is the most popular site for steel guitarists on the Internet.
Personal Status: married for over 20 years, parent, grandparent, home owner
Education: none relevant to current occupation
(end of resume)